Recent Posts

Rust game programming: code hotloading

9 minute read

In my previous post I talked about data hot-reloading and its implementation inside my game engine. Today it’s time to tackle code hot-reloading, i.e. the po...

Rust game programming: data hotloading

7 minute read

I’ve been fiddling around with Rust for some months now, with the intent of learning more about both Rust itself and game/engine programming. The result is a...

New BOOM version: 1.4.0

less than 1 minute read

A new release of BOOM: Remake is out, fixing several Teleporter issues and improving the Preferences screen.