Implementing a jump with a given duration and height
DISCLAIMER: sorry for the ugly formulas, I’ll work on integrating LaTeX to my blog and update this post to make them look better.
DISCLAIMER: sorry for the ugly formulas, I’ll work on integrating LaTeX to my blog and update this post to make them look better.
(Happy new year!)
In my previous post I talked about data hot-reloading and its implementation inside my game engine. Today it’s time to tackle code hot-reloading, i.e. the po...
I’ve been fiddling around with Rust for some months now, with the intent of learning more about both Rust itself and game/engine programming. The result is a...
A new release of BOOM: Remake is out, fixing several Teleporter issues and improving the Preferences screen.