When writing a big piece of software, its architectural design is fundamental, and videogames are no different. Bad design can lead to frustratingly complex ...
With all the delay that fits my ever-procrastinating being, it’s about time I start talking about my current main project.
Part 1 is here.
I love programming. I’ve been loving programming since before I knew what it even meant. Programming is my favourite hobby, my main occupation and my fun.